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I've spent almost 5 years of my life in Games Education Learning to use the newest tools in the industry which has helped me to become one of the earliest developers working with Unreal Engine 4 which I intend to use for creating custom tutorials inside UE4 and other teaching content.
Specialties
Rapid Prototyping
Artificial Intelligence
Skills
UE4 Blueprint
Narrative Design
Production Management
Social Media Management
Startups
Photoshop
Education
Staffordshire University
Computer Games Design Bsc. Hons
· August 2014 – Present
On this Course I have studied Visual scripting in Unreal Engine 4 which was my primary focus over four years as I took an advanced engines module in my second year, and a secondary focus on design theory so I could design and implement game mechanics on my own. I also learned how to use the modelling packages 3DS Max and Zbrush.
The Additional Modules I’ve taken during this Course are:
Narratology for Games
Interface Design & Implementation
Advanced Prototyping & AI scripting
MMOG Design & Communities
Loughborough College
Computer Games Design
· August 2012 – July 2014
This is the course that helped me decide I wanted to make games into a career. It taught me the basics of 3D modelling as well core design principles and the legal involvement with getting jobs, going freelance or even starting a studio.